Call of duty: Modern Warefare 2 (part 2) 04.10.09 23:54
Ok, hopefully you all enjoyed part 1 (not sure if enjoyed is the right words!). So, without further ado..part two ![]()
We all loved the weapons, perks, achievements and challenges in CoD4. Yes, I lie but I'm in charge here, so you lot loved them, I hated the god damn things. give me back CoD or CoD2...rambl, ramble, ramble...Where was I? Ah yes, Weapons, perks and such like for MW2 (stolen from codwiki!!
)
So first off, Primary weapons. As you can see. A few new ones to go with the old
Primary weapons
Assault Rifles
* AK-47
* ACR
* FAMAS
* F2000
* G3
* M4A1 Carbine
* M16
* AUG HBAR
* TAR-21
* SCAR-L (highly probable, seen in multiplayer menu background art)
* SCAR-H
* FAL
* M14 EBR
* L85 (highly probable, specifically mentioned by OXM)
Submachine Guns
* UMP .45
* MP5k
* Vector
* P90
Light Machine Guns
* MG4 (highly probable, seen in art book)
* RPD
* M240
* L86 LSW
* M60E4 (highly probable, seen in concept art)
Sniper Rifles
* SVD aka Dragunov
* WA2000
* Barrett .50 Cal aka M82
* L96 variant (highly probable, seen in multiplayer menu background art)
* CheyTac Intervention
Riot Shield!!
The Riot Shield occupies the primary weapon slot. The player cannot shoot or use another weapon while holding the shield, but can melee with it. The shield can be swapped for the player's secondary weapon at any time, when it is then carried on the player's back and provides a moderate level of protection from behind. When held, the shield protects the player from weapons fire from the front, but will become riddled with bullet impacts and make visibility very difficult.
Anyone spot the left out items? like maybe shotguns!!, well they now ake the secondary slot!!!
Secondary weapons
Handguns
* Desert Eagle
* M1911
* USP .45
* M9
* .44 Magnum aka Colt Anaconda
Machine Pistols
* Glock 18
* PP2000
* Mini-Uzi
Shotguns
* Double-barreled shotgun
* Striker
* M1014
* W1200
* SPAS-12
* Winchester 1887
* AA-12
Launchers
* AT4
* Thumper x2 aka M79 grenade launcher
* Stinger
Now we have a new slot in MW called Equipment. Think of it as Perk 0 ![]()
Equipment
* Frag Grenade
* Semtex
* Blast Shield
* Throwing Knife
* Tactical Insertion
Special Grenade
* Flashbang x2
* Smoke grenade x1
* Stun grenade x2
Miscellaneous
* Knife
* Ice Picks
Now we get the standard attachments, like CoD4.
Attachments
* Red Dot Sight
* EOTech Holographic Weapon Sight
* ACOG Sight
* Thermal Scope
* Suppressor (can now be attached to sniper rifles and shotguns)
* Grenade Launcher (M203; GP-25)
* Lasers (?)
* Flashlight (?)
* Heartbeat Sensor
* Shotgun aka KAC Masterkey
* Extended Magazine
* Full Metal Jacket ammunition
* Sniper Scope (will not take up an attachment slot on some or all rifles)
* Swarovski Telescopic Sight (AUG scope)
* Akimbo (dual wield pistols or machine pistols)
* Rapid Fire
* Foregrip
* Tactical Knife
As you can see, secondary weapons now include Shotguns. This means you can wield an AK47, with a shotgun as a secondary weapon (wait for the modders to remove that asap). Snipers get suppressors (or silencers for those who don't know what one is
).
So all in all a mixed bag, look out for part 3 that will include game modes and maps.
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i need part 2
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